DotA Map 6.77c Released

Hello Dota Gamers ! After DotA Official (by PBMN) AI Map v6.77b  released about 1 week ago, Today DotA Map 6.77c has been released ! In this map, Traxex is more balanced than before, it can be seen on the changelogs about Marksmanship.

Here are the complete Changelogs for DotA Map 6.77c :


  • Tranquil Boots disabled speed reduced from 50 to 25
  • Tranquil Boots heal increased from 170 to 250
  • Tranquil Boots cooldown increased from 40 to 60
  • Tranquil Boots heal duration increased from 10 to 20
  • Illuminate manacost increased from 150 to 150/160/170/180
  • Illuminate AOE reduced from 400 to 350
  • Spiked Carapace duration reduced from 2.75 to 2.25
  • Spiked Carapace cooldown increased from 14 to 23/20/17/14
  • Marksmanship bonus is removed when there are nearby enemy heroes (instead of just being halved)
  • Reduced Marksmanship enemy detection aoe reduced from 400 to 375
  • Heaven’s Halberd's Disarm is no longer dispelled by Manta
  • Living Armor damage reduction is now done for all instances of damage that reduce its charges



You can download DotA map 6.77c at :

  • http://www.getdota.com/
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DotA 6.77b AI v1.4 Changelogs

Here are the completed Changelogs of DotA 6.77b AI v1.4 :


DotA 6.77b AI v1.4 Changelogs

New: Ported the map content to latest DotA 6.77b
New: AI Owned private Courier system. Something like AI Delivery Express, only difference is - Humans don`t get access to this courier`s services If there is a Human in the Ai team.. he also gets a courier.. free.
New: Massive changes to Item`s build system, ganking and overall functions.
Fixed: AI-Dummy Caster fixes.
Fixed: Updated the outdated ability ids and AI skill usages
Fixed: Auroth, the Winter Wyvern & Zet, the Arc Warden got new and shiny AI
Fixed: Bug on aiSideShopping stuck.
Tweak: Improved sideshopping post-action.
New: Coordinated kill and cancelkill.
New: Added midas, MoM, and veil support.
Tweak: Rod of Atos & Veil conditions.
New: Added Ethereal Blade use.
Fix: Try to Fix the problem of jungling caused by Issue Attack order to nonvisible Sleeping Creeps
New: Add Class-Check Counter
Tweak: AI Hero Jungling changes
Tweak: -XM mode value changes (5% reduced penalty on kill, 5% bonus on death)
Fix: removed extra-HoT from item system. It was messing with the item builds.
Fix: Issues with sideshop TP
Tweak: Removed Spirit Breaker from Midas list
Tweak: Add Sven to MoM List
Tweak: Now Centuar(Double Edge,40%chance) and Meepo(F,70%chance)will have chance to cast to creeps when pushing (with sufficient HP/MP/Level and no enemy hero targets nearby)
New: AI msg Strings injected into game txt files. Replaced most AI msg in script to GetObjectName('ID'). This is done to make the AI "language" translated on other languages.
Fix: Removed the extra Linkens Sphere from Storm Spirit`s build.
Fix: Fixed item pick and aegis problems.
New: Aiming for Jakiro's Ice Path.
Fix: Break AICastAbilityOnPoint if the Loc parameter is null to prevent AI cast spells 0n (0,0)
Tweak: Updated the Names List for -CN mode (Cool Names mode)
Tweak: Changed gamemode notification text. Added new "Gold/Exp Mode" "Quest" in Map Info
New: The human courier will spawn only with at least one AI ally
Tweak: The Courier Item will spawn on the Circle of Power instead of the nearby the spawnloc of heroes
Fix: Many leaking functions fixes.
Tweak: Lina's Light Strike Array Aiming
New: Added theoritical tower evasion to courier
Tweak: Added damage check on Alchemis's Unstable Concoction. Usage conditions tweaked.
Tweak: New item set for Rubick, Bristleback, and Alchemist
Fix: - Courier on -sp (with AI message on this bonus)
Tweak: - Improved lothar use on escaping
Fix: - Disables sideshop tp when having BoT
Tweak: New Razor's item build.
New: Added condition to check enemy heroes when courier delivers.
Fix: Added forcefix for Necronomicon
Fix: Attempt to fix Tombstone`s usage wasted on creeps
Fix: The missing AImsg in itemstrings.txt
New: Added a CN version of Itemstrings (based on DOTA cn ver)
Fix: Fixed autousage skills of Centaur, Zet, and Frost Wyrm
Fix: Fixed DefaultString error on courier bonus message

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DotA v6.77b AI 1.4(Official by PBMN) Map Download

Hello DotA Gamers !


 After waiting for several months, PBMN released DotA Official v6.77b AI 1.4. This AI Map have a codename calls : DOOMSDAY. This release is having some heavy tweaks to the items system + AI`s having their own courier to bring them the goods. The new heroes got their AI too. There are many other changes included in this AI map.

You can check the change at


You can download the map at :

Don't forget to give a thanks to PBMN for this DOOMSDAY :D. Enjoy DotA Gamers ! Don't forget to Subscribe our feed and follow us on Twitter so we can deliver you the latest DotA news, DotA Map, DotA AI Map, and DotA hero Guide to you !

Nerubian Weaver DotA Guide



Roles :
1. Team's Ganker
2. Carry( Semi-carry for me XD)

Pros:

  • Good Movement Speed
  • Good Agi growth
  • Has a good ultimate skill
  • Easy to last hitting

Cons:

  • item dependent
  • low HP
Drafting:

Pick Nerubian Weaver if :

1. You like to be your team's ganker and carry. Wow, now the vote here choose carry as its favourite !


Don't Pick Nerubian Weaver if :

1. Your enemy pick Nuker type.

2. You haven't read this guide.

Skillset :

1. The Swarm (Hotkey: R)

A swarm of 12 beetles will move towards the target point, each latching onto an enemy unit that it comes into contact with. Each unit will only get latched onto by one creature maximum.
Level 1 – Deals 15 damage per attack, lasts for 8 seconds.
Level 2 – Deals 20 damage per attack, lasts for 12 seconds.
Level 3 – Deals 25 damage per attack, lasts for 16 seconds.
Level 4 – Deals 30 damage per attack, lasts for 20 seconds.
- When a beetle latches on a a target, it will remain there until it is killed or the duration expires.
- Beetles are magic immune, but can be killed in 4 attacks.
- Every 1.5 seconds, the beetle will attack its target, dealing damage and reducing the target’s armor by 1 until the beetle is killed or the duration expires.
- Beetles provide 250/250 sight, but will drop off their target if it becomes invisible.
- Casting range: 900
Mana Cost: 100
Cooldown: 36/33/30/27 seconds

2. Shukuchi (Hotkey: C)

Causes the Nerubian Weaver to move so fast as to become invisible. Any units passed through will take damage. Lasts 4 seconds
Level 1 – Nerubian weaver becomes invisible. 90 damage to units passed through.
Level 2 – Nerubian weaver becomes invisible. 100 damage to units passed through.
Level 3 – Nerubian weaver becomes invisible. 110 damage to units passed through.
Level 4 – Nerubian weaver becomes invisible. 120 damage to units passed through.
- Damage type: magical
- Can only damage a unit once per cast.
- 0.25 second fade time
- Area of Effect: 175
Mana Cost: 60
Cooldown: 12/10/8/6

3. Geminate Attack (Hotkey: K)

Occasionally the Nerubian Weaver will send out two swarms, attacking an opponent twice. You must do an ordered attack to activate this.
Level 1 – Nerubian Weaver sends out two attacks.
Level 2 – Nerubian Weaver sends out two attacks.
Level 3 – Nerubian Weaver sends out two attacks.
Level 4 – Nerubian Weaver sends out two attacks.
- Geminate Attack is an Orb Effect.
- The extra attack will never trigger attack effects (orb effects, bash and critical strike).
- Nerubian Weaver needs an attack order for this ability to activate.
- The attack in which this skill procs is considered an Orb Effect Buff Placer, while the bonus attack is considered only an Orb Effect.
- Can affect towers.
Mana Cost: N/A
Cooldown: 6/5/4/2.5 seconds

4. Time Lapse (Hotkey: T)

Warps the Weaver 5 seconds back in time, resetting the HP, Mana and position. Does not affect cooldown, gold or experience.
Level 1 – Warps Nerubian Weaver 5 seconds in the past.
Level 2 – Warps Nerubian Weaver 5 seconds in the past.
Level 3 – Warps Nerubian Weaver 5 seconds in the past.
Mana Cost: 150/75/0
Cooldown: 60/50/40
- Removes negative buffs from Nerubian.

Skill Build
1.Shukuichi
2.Geminate Attack
3.Swarm
4.Swarm
5.Swarm
6.Time Lapse
7.Swarm
8.Shukuichi
9.Shukuichi
10.Shukuichi
11.Time Lapse
12.Geminate Attack
13.Geminate Attack
14.Geminate Attack
15.Stats
16.Time Lapse
17-25.Stats

Anub’seran The Nerubian Weaver Items Build

Start Of Game
  • Slipper of agility 2x
  • Ancient Tango of Essifation 2x
  • Health Potion 1x
Early Item
  • Wraith Band 2x
  • Power Treads
Mid-Late Item
  • Radiance / Yasha(Manta Style)
Luxury
  • The Butterfly
  • Monkey King Bar
  • Eye's of skadi
  • Buriza
  • Heart of Tarrasque

Choosing Lane

Try to lane with a stun/slow/disable.

Early game's Strategy

Do some decent harassing and play aggressive. But Concentrate on last-hits as you are item dependant. If your ally calls for a gank, help him out. Maintain your mana at least for one shukuichi to escape.

Mid Game Strategy

Why radiance purchased in mid game and not in the late game? If you're playing well, it will be easy for you to buy radiance before 20 minutes had passed. but if you can't buy yasha first, then upgrade it into manta style.
Late Game and War Strategy

You should have gotten at least 2 or 3 of the luxury items in your Mid-Late Item Build. Whenever war is occured, you must targeting the weakest hero. You'll hard to die, Thanks for your ultimate skill. Don't be initiator even you have an amazing ulti, believe me, you enemy will targeting you first. If your team is good and you're playing well, the game should be over soon. 

That's all for Nerubian Weaver DotA Guide, Enjoy DotA Gamers ! Subscribe us for another hero and item guide, DotA AI map Download, and latest thing about DotA.