Barathrum-The Spiritbreaker DotA Guide


















Roles :


  1. Ganker(Primary)
  2. Carry

Pros :

  • Can last hit easily because of his excellent hitting animation
  • Has one of the best ganking skills thanks to his Charge of Darkness.
  • High movement speed from his Empowering Haste in which chasing a hero is a piece of cake.
  • Powerful Perma-basher(Greater bash), which makes him really fearsome.

Cons :

  • Easily to be harassed in laning phase.
  • Item and team dependent thanks to his Carry roles in the early game.
  • Without his bash, he is nothing.

Drafting : 


Pick Barathrum if:


  • The enemy team has a lot of squishy heroes.
  • The enemy team has no or less disables.
  • Your team has a lot of gankers or disablers.
  • Your team need carry.



Don't Pick Barathrum if:


  • Your team has a lot of carries.
  • The enemy team has a lot of spellcasters or nukers.
  • You haven't read this guide XD.

DotA Barathrum-The Spiritbreaker's Skills



Charge of Darkness

Barathrum fixes his sight on an enemy and starts charging through all objects. Any unit that comes into contact during the charge triggers a greater bash proc. Upon leaving the shadows, Barathrum shocks his opponent into an immobile state for some time. Enemy can only see buff indicator when you are near them. Charge is interrupted if disabled.
Level 1 - Charge at 600 ms then stuns, 1,2 sec stun
Level 2 - Charge at 650 ms then stuns, 1.6 sec stun
Level 3 - Charge at 700 ms then stuns, 2,0 sec stun
Level 4 - Charge at 750 ms then stuns, 2.4 sec stun.

Casting range: Global
Mana Cost: 100
Cooldown: 35




Empowering Haste

His presence increases the movement speed of nearby allied units.
Level 1 - Increases movement speed by 6%
Level 2 - Increases movement speed by 10%
Level 3 - Increases movement speed by 14%
Level 4 - Increases movement speed by 18%

Passive Skill



Greater Bash

Gives a 17% chance to bash enemies across the ground, doing more initial damage and damage as they skid.
Level 1 - Deals 10% of ms as damage., lasts 1 seconds.
Level 2 - Deals 20% of ms as damage., lasts 1.2 seconds.
Level 3 - Deals 30% of ms as damage., lasts 1.4 seconds.
Level 4 - Deals 40% of ms as damage. lasts 1.6 seconds.

Damage type: magical
Cooldown: 1.5
Passive Skill

Nether Strike

Moves you next to your target doing extra damage. Performs a greater bash hit. Casting range improves per level.
Level 1 - Moves Barathrum next to the target, deals 150 damage.
Level 2 - Moves Barathrum next to the target, deals 250 damage.
Level 3 - Moves Barathrum next to the target, deals 350 damage.

Casting Range : 400/550/700 (550/700/850*)
Mana Cost: 125/150/175
Cooldown: 75 (20*)




Skill Build



 (Early Ganker)


Level 1: Charge of Darkness
Level 2: Greater Bash
Level 3:  Empowering Haste
Level 4: Charge of Darkness
Level 5: Charge of Darkness
Level 6: Nether Strike
Level 7: Charge of Darkness
Level 8: Empowering Haste
Level 9: Empowering Haste
Level 10: Greater Bash
Level 11: Nether Strike
Level 12: Greater Bash
Level 13:  Greater Bash
Level 14: Empowering Haste
Level 15: Stats
Level 16: Nether Strike
Level 17-25: Stats(2-10)

Note: This type requires the help of your team that is in the other lane, which means your team that is in the opposing lane of you, should be a disablers. And also players who are in the middle lane are a good player too.

General



Level 1: Charge of Darkness
Level 2: Empowering Haste
Level 3: Greater Bash
Level 4: Empowering Haste
Level 5: Greater Bash
Level 6: Nether Strike
Level 7: Charge of Darkness
Level 8: Charge of Darkness
Level 9: Charge of Darkness
Level 10: Greater Bash
Level 11: Nether Strike
Level 12: Greater Bash
Level 13: Empowering Haste
Level 14: Empowering Haste
Level 15: Stats
Level 16: Nether Strike
Level 17-25: Stats(2-10)

Note : This is the most general skill build for Barathrum. We get Charge of Darkness first to ensure a first blood. Generally this type will start do ganking after level 5.

Item Build


Starting Items


  • Gauntlet of Strength 2x
  • Ironwood branch 2x
  • Tango 2x / Tango 1x + Salve 1x

Core Items


  • Power Tread's
  • Mask of Madness
  • Urn of Shadows
  • Black king Bar

Luxury Items

  • Cuiras
  • Heart of Tarrasque
  • Armlet of Mordiggan

Optional/Situasional Items

  • Blade Mail
  • Vanguard
  • Pipe

Choosing Lane Strategy 


For Carry heroes, usually they go to the lane with disablers and support heroes which can help them to achieve their item fastly. But for me, when i used the early ganker build( See the skill build on above), i do the opposite.But for those of you who want to play the game with something common, then do like most people would do. If you are Sentinel, go on the bottom lane, and as the opposite for the Scourge.

Early game's Strategy


General :

You're a late gamer so you're effective in late game. Buy your items and pick a lane. If the lane is hard because of heavy lane controllers, better call for a lane switch. Last hit creeps as much as possible. When you reach level 4, level 5 or level 6, your teammates will expect a gank so participate in early ganks as much as possible with your Charge of Darkness and try not to get reckless with it.

Early Ganker Type :

Always moving after you reach level 2. With just CoD and Greater Bash + Great Support from your teammates on the lane, it will easy for you to ganking. Do CoD in the last moment before the enemy of you start to running back, make them think that you doesn't have CoD. Believe me, people will take you easy in the early game, so make a surprised of it.

Mid Game's Strategy


Once you have an MoM and some core items then you can kill any lone hero without breaking a sweat. Don't charge enemy heroes who have their comrades with them, except you have your own comrades there too.
Sometimes an expert enemy team will try to lure you out by letting someone squishy from their team come out of the map. Once your fooled and you fell into their gank, you're dead. Even the score is 1 vs 1, Your life is still more precious thanks to your carry roles. What you must do is always cautious with the movement of your enemies.
Note : Don't charge disabler by yourself. It is useless. They can disabling you then running away. If you still want to kill him, bring someone with you. And remember to bring a TP(Town Portal) !

Late Game's Strategy


If you're completely farmed, no one can stop you.When a war occur, let someone from your team initiate first then go for the Charge. As usual, charge the enemy with the most squishy HP. 

That's all for Barathrum-The Spiritbreaker DotA Guide. Enjoy DotA Gamers ! Subscribe us for another hero and item game guide, DotA AI map, and latest thing about DotA.






Related Post :

1 comment: